![]() So it took a few back buttons for it to be identified by the public. Although this issue has been present in the v2 non-chroma. Consider this as facing the reality as an early adopter. ![]() I'm sure they are rushing as the holiday season is approaching, and this is an attractive controller and they probably don't want any more people upset. #Razer wolverine v2 chroma software#Software is a beautiful thing, but really easy to break when trying to make better, so I am thankful for the rigorous testing processes. On top of that since the "Razer Controller Setup For Xbox" application is an Xbox Store application, it must go through Xbox's Quality Assurance testers as well. I don't blame them, there are probably more casual gamers than competitive gamers.Ĭustomer support has escalated my ticket and they have acknowledged the desire to have a configurable deadzone in the Razer controller app, they have a new firmware version out by now probably, but have to wait for their Quality Assurance team to really test it out (these are the testers). But in trying to solve one problem, they did us competitive gamers dirty. My guess is that they aren't testing it to the limits of a typical competitive gamer. So what does Razer do after marketing studies the feedback in the public about their joysticks and drift? They work with developers to address the problem at its core and add a hard-coded deadzone via the software. It is unfortunate that this is how joysticks work, and they pretty much all come from the same factory. ![]() For example, on instagram I get ads for the v2 Chroma, and many comments complain about the controller exhibiting drift (these trolls are commenting based off previous Razer controllers, I assume, oh the irony). ![]() My guess is Razer wanted to eliminate complaints about drift for the casual gamers that care about drift. Click to expand.It is 100% a by-design feature. ![]()
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![]() ![]() ![]() Memories the one thing that can never be taken away from us.When we lose one we love, our bitterest tears are called forth by the memory of hours when we loved not enough.“If you wish to forget anything on the spot, make a note that this thing is to be remembered.” Edgar Allan Poe.We do not remember days we remember moments.The best you can do about your past is to be nostalgic with your family and loved ones about happy memories. It doesn’t matter what you did in the past, you can’t change it. ![]() ![]() You may also like to read: Quotes about confidence in yourself Sweet Memory Quotes Beyond our “living memory” a softly spoken prayer: “It’s the journey that’s important, not the getting there! John McLeod The experience of traveling lends wisdom that is old. Life, sometimes so wearying is worth its weight in gold.Diane Ackerman, A Natural History of the Senses A complex vision leaps out of the undergrowth. Hit a tripwire of smell and memories explode all at once. Smells detonate softly in our memory like poignant land mines hidden under the weedy mass of years. One scent can be unexpected, momentary and fleeting, yet conjure up a childhood summer beside a lake in the mountains another, a moonlit beach a third, a family dinner of pot roast and sweet potatoes during a myrtle-mad August in a Midwestern town. Nothing is more memorable than a smell.No memory is ever alone it’s at the end of a trail of memories, a dozen trails that each have their own associations.It may be no more than a memory, but if it is a worthy one I shall not regret the price. When tomorrow comes this day will be gone forever, but I shall hold something which I have traded for it.And the memories are so slippery yet so rich. After someone dies, that’s what you’re left with. Nothing fixes a thing so intensely in the memory as the wish to forget it.“Memory is more indelible than ink.” Anita Loos.We have all forgot more than we remember.Memories, all those little experiences make up the fabric of our lives and on balance, I wouldn’t want to erase any of them, tempting though it may be.The true art of memory is the art of attention.Context and memory play powerful roles in all the truly great meals in one’s life.We have committed the Golden Rule to memory let us now commit it to life.Only then could you know where you were going. It was necessary to know where you had come from. Memories were the markers of the journey through life.Memory is the treasure house of the mind wherein the monuments thereof are kept and preserved.History is a people’s memory, and without a memory, man is demoted to the lower animals.The moments we share are the moments we keep forever.Like ultraviolet ray’s memory shows to each man in the book of life a script that invisibly and prophetically glosses the text.Every man’s memory is his private literature.It’s surprising how much memory is built around things unnoticed at the time.To be a liar, you’ve got to have a great memory, and I don’t have a memory.And so much of them reminds me of the happiness our friendship brings. There would be many things to follow, as our friendship has many things.You never realize what a good memory you have until you try to forget something.Sweet is the memory of distant friends! Like the mellow rays of the departing sun, it falls tenderly, yet sadly, on the heart. ![]() ![]() ![]() I guess I could go through the trouble of editing the game's CHRROM in order to work on MMC3, but I fell I've done enough work with this game today.Īnyone is free to try it, for information the games swaps "virtual 8 KB banks", which are consisted of 8 bytes of 1 KB bank. Finally I've got the game freeze randomly several time when too much objects are on screen, don't know why (with VirtuaNES). (if there is any during gameplay this may screw IRQs up). I don't know if there is any sprites from the BG bank exept the cursor in the secret sound mode. The ending has screwed up graphics as well because the game swaps bg and sprites banks to normal via $2000 (I've made them backwards so that MMC3 IRQ counter works). I now played though the whole game (savestates rules !!) and yeah, a lot of sprites are screwed on later levels (comes from the wrong CHR bank), but everything is perfect on the first level, and I don't know how an human person is able to pass it on the real hardware (who lack savestates) even with the 30 lives code. ![]() Yeah but for some reason I didn't want to go though the trouble of making a ips file. Or add a 2KB RAM on a TLROM board yourself if you want. is happening.Īlso the game uses a 2KB SRAM I think so TSROM will be needed at least, I guess. There is absolutely nothing to do about this !! This is really the thing that makes we wonder what the f. But the really weird thing is that as soon as the game starts, graphics are perfect, but the player dies immediately, and again, again until it's game over. The graphics are scrabled at opening for some reason I don't know, they work perfect in any other emulator. Nestopia : This is the weirdest thing I've ever seen in emulation. I cannot find why, I always setup the IRQ at the exact same time during NMI. Nintendulator : The status bar is shaking by one pixel for some reason. The game works perfect in all inacurate emulators (including Nesticle !), but I've the two following issues : I still haven't completed the game as a whole to see if there is scrambled graphics later, but for now I encountered none, I haven't had to change anything in the CHRROM (yet). Okay, I've spent my day hacking the game to MMC3 with sucess. ![]() |
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